Instructional Design

Instructional design is a systematic process for creating instruction. "Systematically designed instruction requires learners to interact actively with the instructional materials rather than simply allowing them to read the materials passively" (Systematic Design of Instruction. Dick, Carey, and Carey, 2001).

Instructional design is used for the design of any type of instruction, delivered via any mode, yet it is many times associated with computer-based and online instruction.

The Dick, Carey, and Carey model (2001) is a comprehensive, widely used model of instructional design. The ADDIE model is a generalized model which outlines the basicl concepts of instructional design. As a quick reference, ADDIE is deconstructed below:

ANALYZE - identify the learning problem, goals and objectives, audience's (learners') needs, audience's prior knowledge, learning environment, and constraints.

DESIGN - document the instructional, visual, and technical design strategy. Design user interface, apply visual design (*if appropriate). Create prototype or draft.

DEVELOP - create (produce) the content and learning materials based on the Design phase.

IMPLEMENT - instruction is delivered via the identified mode.

EVALUATE - evaluation of the effectiveness of the instruction through formative and summative methods. Formative evaluation is conducted throughout ADDIE process through revision. Summative evaluations are conducted after implementation through tests, surveys, and feedback from learners/audience. Revisions are made as necessary..

Please contact Anne Rudnicki in OED (atrudnic@utmb.edu or 409-772-2792) for support and consultation regarding instructional design.